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Sean McAllister

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Category: Virion

SeanDecember 14, 2015February 4, 2017Chickuzi's RevengeLeave a comment

Spring Game Development Wrap Up

This trimester has been a wild ride with many interesting twists and turns along the way.  There have been many projects I have worked and contributed on, different bodies of knowledge I have been exposed to and a lot of reflection on my professional practice and soft skills.  

Recent Posts

  • Spring Game Development Wrap Up
  • Raytracer Optimisations using Bounding Volume Hierarchy
  • Drawing all over the network

Archives

  • December 2015
  • October 2015

Categories

  • Chickuzi's Revenge
  • Final Project
  • Games Studio 2
  • Games Studio 3
  • SAE
  • Virion
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