This is a list of resources that I am using to improve my knowledge and experience in the game development field.
Local Game Jams
Bodies of Knowledge
- Tool development
- Unity
- Unreal Engine
- 3DS Max / Maya pipelines
- Design Patterns
- Gang of Four’s Design Patterns book
- Game Programming Patterns
- Data Structures and Algorithms
- Algorithms: Design and Analysis, Part 1 & Part 2
- CS16: Algorithms and Data Structures
- Game Programming Algorithms and Techniques
- Unity 3D: Data Structures, Algorithms, & AI
- Artificial Intelligence
- AI Techniques for Game Programming
- Artificial Intelligence for Games
- Programming Game AI By Example
- AI for Game Developers
- Behavioral Mathematics for Game AI
- Game AI Pro & Game AI Pro 2
- AI Game Programming Wisdom 1, 2, 3, 4
- Nature Of Code [ Book & Videos ]
- Gameplay
- Game Design
- Level Design
- Blogs
- Documentation